/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.network.aion.clientpackets;

import com.aionengine.gameserver.configs.main.HousingConfig;
import com.aionengine.gameserver.model.gameobjects.player.Player;
import com.aionengine.gameserver.model.house.House;
import com.aionengine.gameserver.model.house.MaintenanceTask;
import com.aionengine.gameserver.network.aion.AionClientPacket;
import com.aionengine.gameserver.network.aion.AionConnection.State;
import com.aionengine.gameserver.network.aion.serverpackets.SM_HOUSE_PAY_RENT;
import com.aionengine.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionengine.gameserver.utils.PacketSendUtility;
import org.joda.time.DateTime;

import java.sql.Timestamp;

/**
 * @author Rolandas
 */
public class CM_HOUSE_PAY_RENT extends AionClientPacket {

    int weekCount;

    public CM_HOUSE_PAY_RENT(int opcode, State state, State... restStates) {
        super(opcode, state, restStates);
    }

    @Override
    protected void readImpl() {
        weekCount = readC();
    }

    @Override
    protected void runImpl() {
        Player player = getConnection().getActivePlayer();

        if (!HousingConfig.ENABLE_HOUSE_PAY) {
            PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_F2P_CASH_HOUSE_FEE_FREE);
            return;
        }

        House house = player.getActiveHouse();
        long toPay = house.getLand().getMaintenanceFee() * weekCount;
        if (toPay <= 0) {
            return;
        }
        if (player.getInventory().getKinah() < toPay) {
            PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_NOT_ENOUGH_MONEY);
            return;
        }

        long payTime = house.getNextPay() != null ? house.getNextPay().getTime() : (long) MaintenanceTask.getInstance().getRunTime() * 1000;
        int counter = weekCount;
        while ((--counter) >= 0) {
            payTime += MaintenanceTask.getInstance().getPeriod();
        }

        DateTime nextRun = new DateTime((long) MaintenanceTask.getInstance().getRunTime() * 1000);
        if (nextRun.plusWeeks(4).isBefore(payTime)) { //client cap
            return;
        }

        player.getInventory().decreaseKinah(toPay);
        house.setNextPay(new Timestamp(payTime));
        house.setFeePaid(true);
        house.save();
        PacketSendUtility.sendPacket(player, new SM_HOUSE_PAY_RENT(weekCount));
    }
}
